- Ask the Experts: My PhD and Me!
[09.22.08]
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Is having a PhD any use at all in the game industry? In this week's ‘Ask the Experts' column, Jill Duffy and Ian Bogost (of Georgia Tech and Persuasive Games) discuss the reasons why students who are considering going on for a PhD should or should not pursue it if they want to be involved in the video game development industry.
- Super Growing Pains: Are Video Games Bad for Comics?
[09.19.08]
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The licensing of superhero stories has spawned a slew of comic-based movies and games, but in doing so, has created a limited take on itself. More often than not, marketing the IP takes precedence over delivering a good game. Are bad game spinoffs hurting comics?
- Results from Game Design Challenge: RPG Quest
[09.19.08]
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For the "Game Design Challenge: RPG Quest," you were asked to create a side mission in a fantasy role-playing game that involved collecting 20 dwarf beards. Here, we share the three best entries and explain how to approach this kind of entry-level grind work in a way that might actually help a level designer's career.
- GameCareerGuide.com's Game Design Challenge: Make Monopoly Fun
[09.17.08]
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In this week's Game Design Challenge, we ask you to take a game that's a little bit crappy and make it better. You'll have to create new rules to mesh with existing rules to correct a few common grievances about a game.
- Student Postmortem: NJIT and Bloomfield College's The Forgotten War
[09.16.08]
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When a team of students snagged a group of professional game developers to work with them on a game project, they knew they were in for a treat. Making ‘The Forgotten War’ was a first-of-its-kind teaching project pioneered by Coray Seifert, adjunct professor at Bloomfield College and The New Jersey Institute of Technology (NJIT), and a game designer at Kaos Studios/THQ.
- Results from the Game Design Challenge: Olympics
[09.11.08]
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In a recent design challenge, you had to think of a way to make a game last four years - in anticipation (and promotion) of the 2012 Olympic Games. This challenge was so hard, only two best entries were selected.
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