- Book Review: Video Game Careers
[06.10.08]
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Video Game Careers is a one-stop overview of different careers in the video game industry, from tester to retail sales clerk to lead game designer. GameCareerGuide.com editor Jill Duffy reviews the new edition of the book by David S.J. Hodgson, Bryan, Stratton, and Alice Rush.
- Book Review: Exodus to the Virtual World
[02.12.08]
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Raymond Hutchins reviews 'Exodus to the Virtual World: How Online Fun is Changing Reality,' by Edward Castronova.
- Book Excerpt: Designing Character-Based Console Games
[05.31.07]
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In Chapter 1, readers will learn about several aspects of the designer's role in making a game through the life cycle of a project: conception, turning ideas into reality, production, and the console submission process from Mark Davies, Lead Level Designer at Ninja Theory.
- Book Excerpt: Creating Casual Games for Profit and Fun
[04.19.07]
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Dr. Allen Partridge shares basic design concepts for casual games based on player needs in Chapter 1 of Charles River Media's Creating Casual Games for Profit and Fun.
- Book Excerpt: Game Design: From Blue Sky to Green Light
[02.13.07]
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Chapter 3 from Deborah Todd's Game Design: From Blue Sky to Green Light discusses brainstorming techniques and steps for game designs as well as shares examples from commercial games.
- Book Excerpt: Complete Guide to Game Audio
[01.09.07]
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Aaron Marks gives an overview of audio in game industry in an introductory chapter from The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, and Game Developers.
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