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  • Top Ten Tips: Artist [04.02.09]
  • img In the final installment of Game Career Guide's "Top Ten Tips" feature series, Robert Chang lists his top tips for industry artists.
  • Top Ten Tips: Audio [03.31.09]
  • img Game Career Guide continues its "Top Ten Tips" feature series with a list penned by freelance audio designer Rob Bridgett, who shares his top tips for up-and-coming audio designers.
  • Top Ten Tips: Programmer [03.26.09]
  • img In the latest installment of Game Career Guide's "Top Ten Tips" feature series, Power of Two Games designer Noel Llopis gives advice to future industry programmers.
  • Top Ten Tips: Producer [03.24.09]
  • img In this second edition of Game Career Guide's practical feature series, Secret Level producer Michael J. Boccieri details his top ten tips for aspiring industry producers.
  • Top Ten Tips: Design [03.19.09]
  • img In the first of a series of practical Game Career Guide features, Spin Master Studios' Tim Lang discusses the top ten tips that'll set you on the way to becoming a great game designer.
  • Tara Teich, LucasArts Programmer [09.09.08]
  • img Tara Teich is a lead AI and gameplay engineer at LucasArts, with a BS in computer science from Northwestern University. GameCareerGuide.com’s Jill Duffy interviewed her recently on how she got into the game industry, and where she thinks game programmers should be focusing their time and energy today.

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